Evaluating Molt Code

An application can evaluate Molt code in several ways:

  • Use one of the molt::Interp::eval or molt::Interp::eval_value to evaluate an individual Molt command or script.

  • Use the molt::expr function to evaluate a Molt expression, returning a Molt Value, or molt::expr_bool, molt::expr_int, and molt::expr_float for results of specific types.

  • Use the molt_shell::repl function to provide an interactive REPL to the user.

  • Use the molt_shell::script function to evaluate a script file (or just load the script's content and pass it to molt::Interp::eval).

Evaluating Scripts with eval

The molt::Interp::eval method evaluates a string as a Molt script and returns the result. When executed at the top level, ResultCode::Break, ResultCode::Continue, and ResultCode::Other are converted to errors, just as they are in proc bodies. See The MoltResult Type for details.)

Thus, the following code will execute a script, returning its value and propagating any exceptions to the caller.


# #![allow(unused_variables)]
#fn main() {
use molt::Interp;
use molt::types::*;

let mut interp = Interp::new();

...

let value: Value = interp.eval("...some Molt code...")?;
#}

The molt::Interp::eval_value method has identical semantics, but evaluates the string representation of a molt Value. In this case, the Value will cache the parsed internal form of the script to speed up subsequent evaluations.

Evaluating Control Structure Bodies

The molt::Interp::eval_value method is used when implementing control structures. For example, this is an annotated version of of Molt's while command.


# #![allow(unused_variables)]
#fn main() {
pub fn cmd_while(interp: &mut Interp, _: ContextID, argv: &[Value]) -> MoltResult {
    check_args(1, argv, 3, 3, "test command")?;

    // Here we evaluate the test expression as a boolean.  Any errors are propagated.
    while interp.expr_bool(&argv[1])? {
        // Here we evaluate the loop's body.
        let result = interp.eval_value(&argv[2]);

        if let Err(exception) = result {
            match exception.code() {
                // They want to break; so break out of the rust loop.
                ResultCode::Break => break,

                // They want to continue; so continue with the next iteration.
                ResultCode::Continue => (),

                // It's some other exception; just propagate it.
                _ => return Err(exception),
            }
        }
    }

    // All is good, so return Ok!
    molt_ok!()
}
#}

See The MoltResult Type for more information.

Evaluating Expressions with expr and expr_bool.

Evaluating Molt expressions is similar. To get any expression result (usually a numeric or boolean Value), use the Interp::expr method.


# #![allow(unused_variables)]
#fn main() {
use molt::Interp;
use molt::types::*;
use molt::expr;

let mut interp = Interp::new();

...

let value: Value = interp.expr("1 + 1")?;
#}

Use Interp::expr_bool when a specifically boolean result is wanted:


# #![allow(unused_variables)]
#fn main() {
let flag: bool = interp.expr_bool("1 == 1")?;
#}

(See the expr command reference for more about Molt expressions.)

Providing an interactive REPL

An interactive user shell or "REPL" (Read-Eval-Print-Loop) can be a great convenience when developing and debugging application scripts; it can also be useful tool for administering server processes. To provide an interactive shell, use the molt_shell::repl function.

use molt::Interp;

// FIRST, create and initialize the interpreter.
let mut interp = Interp::new();

// NOTE: commands can be added to the interpreter here.

// NEXT, invoke the REPL.
molt_shell::repl(&mut interp);

The REPL's prompt can be set using the tcl_prompt1 variable to a script; see the molt shell documentation for an example.

Evaluating Script Files

To execute a user script file, one can load the file contents and use Interp::eval in the normal way, or use the molt_shell::script function. A shell application might execute a user script as follows. Any errors are output to the console.

use molt::Interp;
use std::env;

// FIRST, get the command line arguments.
let args: Vec<String> = env::args().collect();

// NEXT, create and initialize the interpreter.
let mut interp = Interp::new();

// NOTE: commands can be added to the interpreter here.

// NEXT, evaluate the file, if any.
if args.len() > 1 {
    molt_shell::script(&mut interp, &args[1..]);
} else {
    eprintln!("Usage: myshell filename.tcl");
}